Creativity Techniques · Ideation and critical judgement in design

Creativity Techniques — Studio Methodology

URL: https://ruvebal.github.io/creativity-techniques-uem/methodology/en/

By Rubén Vega Balbás, PhD — Creative Technologist & Developer · 2026-09-13

Table of contents


Why a methodology of its own

Creativity Techniques (UEM Creative Campus) teaches method literacy for design practice — how to generate, select, develop, and defend ideas under real constraints (briefs, deadlines, competition). Tool craft for fashion-digital media lives in the sibling Digital Creativity stream; this course owns the technique and the judgement that decides what survives.

Shared studio motto: AI exists to amplify human intention, not to replace it.

The fork is ready when: units map to official CONTENIDOS, hours close to the guía, and every claim of “technique” can show process evidence.

Studio cycle

Exploration → Reflection → Conceptualization → Production → Critique.

Phase Student does Evidence
Exploration Apply divergent techniques to a constrained brief Stimulus log
Reflection Name what was discarded and why Selection criteria note
Conceptualization Converge on a defensible concept Concept sheet
Production Develop the solution with craft appropriate to the brief Artefact + source trail
Critique Present, receive, revise Presentation + revision note

Official methods (guía)

From the Design-degree clone: Magistral class, cooperative learning, experiential learning. Do not invent a fourth institutional methodology label.

Visible authorship

Every substantial hand-in declares:

  1. What the student made
  2. Which techniques were used (named, not vibes)
  3. What was discarded
  4. Whether AI assisted — tool, contribution, human verification

Relationship to the track

Fork readiness

This methodology page is intentionally lean and fork-ready: unit forges should link back here rather than restate the cycle. Evaluation weights stay on the Evaluation page; bibliography stays on Bibliography. Do not deepen Spanish dual surfaces — this site is English-only.